Guia Castle Siege (EspaƱol)

Siege Participants Requirements

El guild master participante debe tener como mínimo nivel 200.

El guild participante debe tener como mínimo 20 miembros.

Los guild participantes deben tener alianza para poder usar las características del castillo.*

Otros guilds pueden participar de forma neutral, pero no podrán ganar el castillo.

Sólamente 3 guilds + alianzas podrán participar en la batalla*


 

Como registrarse en el Castle Siege

Los guild deberán ser registrados en el Guardsman NPC. Presionando  "Announce" el registro será aceptado.

Solo el guild master estará habilitado a presionar "announce" en el guardsman NPC.

Cualquier miembro del guild registrado puede presentar una "Sign of Lord" durante el período de registro.

Cuando se hace clic en el NPC Guardsman, el nombre del guild y las clasificaciones de nombres de alianzas se mostrarán en el registro.

Cuando se hace clic en el NPC Guardsman, se muestra la información del Castle Siege.

Solo los 3 mejores clanes y sus aliados tendrán participación en el Castle Siege.

Registro de Guild / Ranking de registro

Ranking de registro = (Número de Sign of Lord * 5) + Número de miembros del guild) + Nivel de Guild Master  

Anuncio de registro: Tiempo para que los guilds anuncien sus intenciones de atacar el castillo. 

Periodo de registro: Es hora de pujar por los 3 primeros puestos del Castle Siege mediante el uso de Sign of Lord para mejorar su posición.

El anuncio: Se anunciarán los clanes que han sido aceptados en el Castle Siege.

Inicio del Siege: Comenzará la batalla.

Nota: Los jugadores pueden obtener Sign of Lord cazando cualquier mob.

Siege Battle Basics

Cuando se selecciona el clan de un inscrito, el equipo invasor y sus aliados tendrán un icono de espada y un defensor y sus aliados tendrán un icono de escudo.

La penalización de PK no se aplica entre los guilds participantes.

La condición anterior se aplica solo a Valley of Loren.

La penalización de PK no se aplicará tanto al equipo invasor como a los equipos defensores, pero será aplicable a otros personajes que no sean participantes.

Los Guild Masters tendrán una marca de corona en la parte superior en lugar de una marca de espada o escudo.

Los personajes neutrales no se marcarán como atacantes o defensores.

No se permite el registro / retiro del guild durante la batalla.

Siege Players

El equipo invasor tendrá un icono de espada y el equipo defensor tendrá un escudo encima de su personaje.

El Guild Master tendrá un icono de corona en lugar de espada o escudo. (Una corona azul para el equipo defensor y una roja para el equipo invasor)

El personaje neutral puede atacar mientras presiona [CTRL].

  
Guild Master equipo ofensivo                             Guild Master equipo defensivo

  
Guild Member equipo ofensivo                              Guild Member equipo defensivo

Despliegue

1. Basic Policy and Winning condition 
The union under the invading/defending team will automatically included to each invading/defending team. 

Attacking own troops is only possible by pressing Ctrl key. 

Range attack can give 80% reduced damage to the own troops and 60% reduced damage for the other troops. 

To win the siege the guild master's official seal should be registered in the pedestal located at the dragon tower and if it succeeds the lord of a castle will be changed. 

Only the guild master can stamp the official seal in pedestal. 

To stamp press it for 30 seconds and if the 2 foot holders that are needed for stamping is cancelled or the character gets killed the stamping will fail. 

If there's a remaining time even if the stamping was successful, the battle will continue but the
2 camps of invading/defending team will be exchanged. 

The guild with their official seal stamped at the end of the siege will be the lord of a castle

   

                        Foot holder                                                  Pedestal            


  

Status, command system

For the guild members of invading/defending teams, there's a display of the siege status (mini map) at the lower right side of their screen.

  • It displays the player's location, command status of guild master, deployment plan of the castle and status of the castle.
     
  • It will be displayed when the siege warfare starts and it will disappear when the siege warfare is over or moving to a non-battle area.
     
  • You can turn the display On/Off by pressing the [Tab] Key.
    Command functions are only given to the guild masters of invading/defending teams and it's possible to command the attacking location to the guild members by using these functions.
     
  • The guild master can command the siege status to the guild members by using attack commands (sword icon: Attack), shield commands (shield icon: Defense), standby commands (flag icon: Stop).
     
  • A total of 7 groups can be commanded from this menu.

Mini Maps

   
Regular character                                                  Guild Master

Life Stone



Only the guild master or assistant guild master of the invading team can use the life stone. Once the life stone is created it functions as a respond point for the entire guild.

When the invading team's character gets killed,he will respond from the life stone and not from the outside of castle.

  • When invading team's guild member (including united guild) gets killed, he will respond nearer from the battle zone.
  • Can only be used by the invading team.
  • There is a 60 second timer for placing the Life stone.
  • Due to its special powers, it will restore HP/MP/AG to the invading team's characters around it (3 tiles) at the certain time.
  • Life Stones can be destroyed when attacked by the invading/defending teams.

   

Creating a Life Stone

  • Life Stones can be created through the chaos mix.
  • Life stone formula = Jewel of bless 5 + Jewel of soul 5 + Jewel of guardian 1 + Jewel of Chaos 1 + 5M zen

   
 


The Castle Gates

  • The castle gates have defensive power/durability (HP) and can only be attacked during the siege. Weapon durability is greatly reduced when attacking the castle gates, therefore it is strongly advised to take a Potion of Bless or Soul before attacking.
     
  • When an alliance guild wins the castle while the castle gates are destroyed, the gates will not be restored until the siege is over.
     
  • The castle gates can be upgraded up to a maximum of 3 stages of defensive power and durability. (upgrading and restoring is not possible during the battle

  

  • The castle gates are divided into 3 parts; with an outer part, a middle part, and an inner part It is possible to penetrate the castle even if only one gate is destroyed.
     

Guardian Statues

When all 4 statues inside the castle have been destroyed, the shield blocking entrance into the Dragon Tower vanish.

  • Only the players of the defending team can enter through the shield.
     
  • Recover HP/MP/AG around the guardian statue and recovery rate can be upgraded up to maximum of 3 stages.
     
  • The Guardian statues have defensive power/durability (HP) and can only be attacked during the siege. Weapon durability is greatly reduced when attacking the Guardian statues, therefore it is strongly advised to take a Potion of Bless or Soul before attacking.
     
  • Guardian statues can be upgraded up to a maximum of 3 stages of defensive power and durability. (upgrading and restoring is not possible during the battle)

Guard towers

  • Guard towers play a role in protecting the Guardian statues once the battle starts.
  • Guard towers attack invading parties around them.
  • Guard towers can be attacked just like Guardian statues or Castle gates.

   

Dragon Tower

  • Located at top of the castle. The tower is divided into a shielded entrance and an upper floor.
  • The upper floor of the Dragon Tower houses a pedestal with the official seal of the lord of the castle.


The entrance to the Dragon tower is protected by the shield which the invading team's.
To penetrate the Dragon tower all 4 Guardian statues need to be destroyed.

Registering the official seal

  • The upper floor of the tower houses a pedestal with the official seal of the lord of the castle.
  • When the guild master of the alliance succeeds in registering the official seal with the pedestal, their sword symbols will turn into shields and they will now have to defend the castle.
  • The guild with their official seal registered at the end of the siege will be the lord of the castle.